Hey guys,
v0.17 is out.
It brings forth quite a few new changes.
- Created a new raid monster (Ladybug) and subsequently, a new raid with ladybugs. Be forewarned: The quantity of the raid will increase as soon as the island they currently spawn on is expanded.
- Adjusted the raid rarity in general (hopefully they're more uncommon now.)
- Adjusted loot on Dick Dastardly.
- Fixed a bugged spawn (frost giant) that would sometimes spawn and not be able to move. Similarly, fixed another bugged spawn where an elder bonelord and 2 beholders wouldn't spawn on a roof near the humanoid area.
- Fixed most food items (should all be edible now.)
- I fixed a TON of small graphical map bugs, and moved around some trees that were previously illogically placed (e.g - right in the middle of a straight path you would follow somewhere, like east of the temple.)
- Created a Tibia museum (well, I use that word lightly) that shows off a few rares.
- Altered the AI of a few monsters (rotworm queen, rotworm king and ladybug.)
- Changed stats on: amazon armor, amazon shield, amazon helmet, ranger's cloak, ranger's legs, dragon scale mail, dragon scale legs, dragon scale boots, great shield and dragon shield helmet.
- Adjusted the loot on dragon lords, and made them slightly stronger and faster (again) due to their expanded loot pool.
- Greatly expanded the dragon lord and dragon lord area from the previous update (now 3 floors of increasing difficulty.)
v0.17 is out.
It brings forth quite a few new changes.
- Created a new raid monster (Ladybug) and subsequently, a new raid with ladybugs. Be forewarned: The quantity of the raid will increase as soon as the island they currently spawn on is expanded.
- Adjusted the raid rarity in general (hopefully they're more uncommon now.)
- Adjusted loot on Dick Dastardly.
- Fixed a bugged spawn (frost giant) that would sometimes spawn and not be able to move. Similarly, fixed another bugged spawn where an elder bonelord and 2 beholders wouldn't spawn on a roof near the humanoid area.
- Fixed most food items (should all be edible now.)
- I fixed a TON of small graphical map bugs, and moved around some trees that were previously illogically placed (e.g - right in the middle of a straight path you would follow somewhere, like east of the temple.)
- Created a Tibia museum (well, I use that word lightly) that shows off a few rares.
- Altered the AI of a few monsters (rotworm queen, rotworm king and ladybug.)
- Changed stats on: amazon armor, amazon shield, amazon helmet, ranger's cloak, ranger's legs, dragon scale mail, dragon scale legs, dragon scale boots, great shield and dragon shield helmet.
- Adjusted the loot on dragon lords, and made them slightly stronger and faster (again) due to their expanded loot pool.
- Greatly expanded the dragon lord and dragon lord area from the previous update (now 3 floors of increasing difficulty.)
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